Clockwork Epoch

4.20.2008

Another Model Down!

Feeling: Upbeat
Music: Tally Hall - Banana Man



Alright! Got the Desert Domicile textured, along with all its objects; it's replaced the untextured version in my gallery and portfolio. I always forget which way alpha channels work until I get back to doing them, then I remember. I'm sure I'll remember as I do more of these.

Originally inspired by this image, I wanted to get into doing some type of architecture modeling, but I wasn't sure what the best method was. Sweeping landscapes, skyscrapers, entire cities all look amazing in concept, but those can be weeks of modeling and texturing. So, start small, just a building with common objects; sacks of food, a bed and pillow, knife and cutting board, etc.

I thought it would look too much like the original, and while it shares similarities, it thankfully doesn't look exactly the same. It was such a good design to start out with, but after I started I didn't go back and look at the image, so it developed as its own little structure.

I think the best thing I got out of this was that it was extremely fun. I didn't think I'd like modeling architecture, but at least this little building was relatively straightforward and easy to plan and lay out. Good practice as well.

0 Comments:

Post a Comment



<< Home

header image

Star